Tuesday, November 15, 2011

Monsters sort of enabled

It finally happened, we found a practical way of enabling monsters in a limited area.
This causes some global changes as the hunger-bar is back in action, reintroducing the need for food.

I can only hope everyone likes these changes, monsters are not spawning outside the mob island, if you wish to hunt some odd creatures, you will have to visit the mob island (warp: MobIsland).

It is meant as a free for all location, you may build something there if living among zombies suits your needs.
Creeper explosions is disabled to prevent ruining the place, otherwise its all as expected

Here is a map with the location as well:


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